Snowshine

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★★★★
Snowshine
Snowshine Banner.png
Greetings. I'm your special liaison from Rhodes Island. Codename's Snowshine. I'm a professional engineer and polar search and rescue operator. Get me on the team if you have a mission at the icefields or snowy mountains.
Class Defender.png Defender
Weapon Great Sword.png Great Sword
Element Cryo.png Cryo
Faction Rhodes Island.png Rhodes Island
Main Attribute
Sub Attribute
How to obtain To be announced

Profile

"No frigid cold or blizzard is gonna stop me! I'll be your most reliable shield!"

Snowshine is a Rhodes Island Operator assigned to Endfield Industries where she serves as a search and rescue (SAR) specialist following the framework agreement between the two companies.

For well-known reasons, the polar region of Talos-II remains a forbidden area to humanity. However, as efforts to expand the frontier resume, professionals like Snowshine who specialize in the geography of polar and high-altitude regions are in high demand within the Civilization Band.

Because of the significant talent gap, Snowshine and her rescue team are always faced with a busy schedule, even on days with no special missions.

But despite her packed schedule, she wrote a book titled Polar Survival Guide during her free time. The book has become a source of essential guides for surviving and conducting SAR operations in the cold, snowy environments of Talos-II.

"The brilliant lights of Talos remind me of the grand auroras that I once witnessed..."

Stats

Attributes

Level 1 Level 20 Level 40 Level 60 Level 70 Level 80
HP 500 1823 3215 4608 5304 6000
ATK 30 87 147 207 237 267
STR 9 31 54 77 89 100
AGL 6 21 37 52 60 68
INT 5 18 32 47 54 61
WIL 6 21 38 54 62 71

Potential

Potential 1.png
Icefall
Ultimate's AOE radius +20%.
Potential 2.png
SAR Expertise
Talent Polar Survival improved..
Potential 3.png
Snowfield Talisman
Ultimate Energy cost -10%.
Potential 4.png
Tundra Aegis
DEF +20, Will +30.
Potential 5.png
Disaster Prepper
When retailiating the target, restore 20 SP.


Skills

Attack-Greatsword.png
Hypothermic Assault
Basic Attack

Basic Attack: 4 sequences attack that deals Physical DMG As the controlled operator, Final Strike deal 35 Stagger.
Dive Attack: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
Dodge Attack: Basic attack performed after a dodge become a dodge attack that deal Physical DMG.
Finisher: Basic attack performed near a Staggered enemy become a finisher attack that deals massive Physical DMG and restore some SP.

Level Effect SP cost Cooldown
Level 1
Basic ATK Multiplier: 46% - 55% - 61% - 109%.
Dodge ATK Multiplier: 54%.
Finisher ATK Multiplier: 250%.
Dive ATK Multiplier: 55%.
- -
Level 2
Basic ATK Multiplier: 50% - 60% - 67% - 120%.
Dodge ATK Multiplier: 59%.
Finisher ATK Multiplier: 275%.
Dive ATK Multiplier: 61%.
- -
Level 3
Basic ATK Multiplier: 55% - 65% - 73% - 131%.
Dodge ATK Multiplier: 65%.
Finisher ATK Multiplier: 300%.
Dive ATK Multiplier: 66%.
- -
Level 4
Basic ATK Multiplier: 60% - 71% - 79% - 142%.
Dodge ATK Multiplier: 70%.
Finisher ATK Multiplier: 325%.
Dive ATK Multiplier: 72%.
- -
Level 5
Basic ATK Multiplier: 64% - 76% - 85% - 153%.
Dodge ATK Multiplier: 76%.
Finisher ATK Multiplier: 350%.
Dive ATK Multiplier: 77%.
- -
Level 6
Basic ATK Multiplier: 69% - 82% - 92% - 164%.
Dodge ATK Multiplier: 81%.
Finisher ATK Multiplier: 375%.
Dive ATK Multiplier: 83%.
- -
Level 7
Basic ATK Multiplier: 73% - 87% - 98% - 174%.
Dodge ATK Multiplier: 86%.
Finisher ATK Multiplier: 400%.
Dive ATK Multiplier: 88%.
- -
Level 8
Basic ATK Multiplier: 78% - 93% - 104% - 185%.
Dodge ATK Multiplier: 92%.
Finisher ATK Multiplier: 425%.
Dive ATK Multiplier: 94%.
- -
Level 9
Basic ATK Multiplier: 82% - 98% - 110% - 196%.
Dodge ATK Multiplier: 97%.
Finisher ATK Multiplier: 450%.
Dive ATK Multiplier: 99%.
- -
Level 10
Basic ATK Multiplier: 88% - 105% - 118% - 210%.
Dodge ATK Multiplier: 104%.
Finisher ATK Multiplier: 481%.
Dive ATK Multiplier: 106%.
- -
Level 11
Basic ATK Multiplier: 95% - 113% - 127% - 226%.
Dodge ATK Multiplier: 112%.
Finisher ATK Multiplier: 519%.
Dive ATK Multiplier: 114%.
- -
Level 12
Basic ATK Multiplier: 103% - 123 - 137% - 245%.
Dodge ATK Multiplier: 122%.
Finisher ATK Multiplier: 563%.
Dive ATK Multiplier: 124%.
- -
Skill-Snowshine.png
Defensive Posture
Battle Skill

Skill Description: Raises the shield to temporarily grant 90% DMG Reduction to self and nearby operators. if attacked during this time, perform a retaliation bash that deal Physical DMG, 25 Stagger, and Knock Back to the attacker.

Level Effect SP cost Cooldown
Level 1
ATK Multiplier 187%. 100 -
Level 2
ATK Multiplier 206%. 100 -
Level 3
ATK Multiplier 224%. 100 -
Level 4
ATK Multiplier 243%. 100 -
Level 5
ATK Multiplier 262%. 100 -
Level 6
ATK Multiplier 281%. 100 -
Level 7
ATK Multiplier 299%. 100 -
Level 8
ATK Multiplier 318%. 100 -
Level 9
ATK Multiplier 337%. 100 -
Level 10
ATK Multiplier 360%. 100 -
Level 11
ATK Multiplier 388%. 100 -
Level 12
ATK Multiplier 421%. 100 -
Combo-Snowshine.png
Emergency SAR
Combo Skill

Skill Description: Snowshine throws a little mangler cub at the controlled operator. Upon contact, the cub instantly give massive HP Treatment to nearby operators. The cub also stays for a while and continuously offer HP Treatment to nearby operators. Amount of treatment is based on Snowshine's ATK.
Trigger: When controlled operator gets attacked and is below 60% HP.

Level Effect SP cost Cooldown
Level 1
Initial Base treatment: 172
Initial Treatment Multiplier: 4.7%
Base Treatment Over Time: 43
Treatment Over Time multiplier: 1.16%
30
Level 2
Initial Base treatment: 189
Initial Treatment Multiplier: 5.1%
Base Treatment Over Time: 47
Treatment Over Time multiplier: 1.28%
30
Level 3
Initial Base treatment: 206
Initial Treatment Multiplier: 5.6%
Base Treatment Over Time: 52
Treatment Over Time multiplier: 1.4%
30
Level 4
Initial Base treatment: 223
Initial Treatment Multiplier: 6%
Base Treatment Over Time: 56
Treatment Over Time multiplier: 1.51%
30
Level 5
Initial Base treatment: 240
Initial Treatment Multiplier: 6.5%
Base Treatment Over Time: 60
Treatment Over Time multiplier: 1.63%
30
Level 6
Initial Base treatment: 258
Initial Treatment Multiplier: 7%
Base Treatment Over Time: 64
Treatment Over Time multiplier: 1.75%
29
Level 7
Initial Base treatment: 275
Initial Treatment Multiplier: 7.4%
Base Treatment Over Time: 69
Treatment Over Time multiplier: 1.86%
29
Level 8
Initial Base treatment: 292
Initial Treatment Multiplier: 7.9%
Base Treatment Over Time: 73
Treatment Over Time multiplier: 1.98%
29
Level 9
Initial Base treatment: 309
Initial Treatment Multiplier: 8.4%
Base Treatment Over Time: 77
Treatment Over Time multiplier: 2.09%
29
Level 10
Initial Base treatment: 331
Initial Treatment Multiplier: 9%
Base Treatment Over Time: 83
Treatment Over Time multiplier: 2.24%
28
Level 11
Initial Base treatment: 356
Initial Treatment Multiplier: 9.7%
Base Treatment Over Time: 89
Treatment Over Time multiplier: 2.41%
28
Level 12
Initial Base treatment: 386
Initial Treatment Multiplier: 10.5%
Base Treatment Over Time: 97
Treatment Over Time multiplier: 2.62%
30
Ult-Snowshine.png
Frigid Quake
Ultimate

Skill Description: Leaps into mid-air with a jetpack before slamming down with the shield to deal massive Cryo DMG and 20 Stagger to enemies in the area of effect. Then generates a Freeze Zone that lasts for 5s that deal Cryo DMG over time (every 0.5s) to enemies. The Freeze Zone also deals Cryo Infliction to enemies within it if they have no other Arts Infliction.

Level Effect SP cost Cooldown
Level 1
Explosion ATK Multiplier: 315%
DMG Over Time Multiplier: 32%
100 -
Level 2
Explosion ATK Multiplier: 347%
DMG Over Time Multiplier: 35%
100 -
Level 3
Explosion ATK Multiplier: 378%
DMG Over Time Multiplier: 38%
100 -
Level 4
Explosion ATK Multiplier: 410%
DMG Over Time Multiplier: 41%
100 -
Level 5
Explosion ATK Multiplier: 441%
DMG Over Time Multiplier: 44%
100 -
Level 6
Explosion ATK Multiplier: 473%
DMG Over Time Multiplier: 47%
100 -
Level 7
Explosion ATK Multiplier: 504%
DMG Over Time Multiplier: 50%
100 -
Level 8
Explosion ATK Multiplier: 536%
DMG Over Time Multiplier: 54%
100 -
Level 9
Explosion ATK Multiplier: 567%
DMG Over Time Multiplier: 57%
100 -
Level 10
Explosion ATK Multiplier: 606%
DMG Over Time Multiplier: 61%
100 -
Level 11
Explosion ATK Multiplier: 654%
DMG Over Time Multiplier: 65%
100 -
Level 12
Explosion ATK Multiplier: 709%
DMG Over Time Multiplier: 71%
100 -

Talent(s)

Polar Survival
Elite 1 When Snowshine is present, for every surviving Defender in the team, the team gains DEF +5%.
Elite 1Potential 2 When Snowshine is present, for every surviving Defender in the team, the team gains DEF +10% (+5%).
Elite 2 When Snowshine is present, for every surviving Defender in the team, the team gains DEF +10%.
Elite 2Potential 2 When Snowshine is present, for every surviving Defender in the team, the team gains DEF +15% (+5%).
SAR Professional
Elite 2 Snowshine gains Treatment Effect +25% for targets below 50% HP.
Elite 3 Snowshine gains Treatment Effect +50% for targets below 50% HP.

Base skills

Factory Pioneer
Elite 1 When assigned to the Manufacturing Cabin, increases its base production efficiency by 6%.
Elite 3 When assigned to the Manufacturing Cabin, increases its base production efficiency by 9%.
Inspire
Elite 2 When assigned to the Control Nexus, increases all Operators' Mood Regen by 24%.
Elite 4 When assigned to the Control Nexus, increases all Operators' Mood Regen by 30%.

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